Please use this identifier to cite or link to this item: http://repository.uisu.ac.id/handle/123456789/2525
Title: HUBUNGAN LAMA BERMAIN SMARTPHONE DENGAN GANGGUAN VISUS PADA MAHASISWA FAKULTAS KEDOKTERAN UNIVERSITAS ISLAM SUMATERA UTARA ANGKATAN 2019
Authors: THALHA, SYALSA BILLAH
Keywords: Lama Bermain Smartphone, Visus, Mahasiswa
Length of Playing Smartphone, Vision, Students
Issue Date: 26-Oct-2023
Publisher: Fakultas Kedokteran, Universitas Islam Sumatera Utara
Series/Report no.: UISU230829;71190811052
Abstract: ABSTRAK Latar Belakang : Smartphone adalah jenis telepon genggam dengan fitur lebih tinggi dari komputer. Smartphone memancarkan radiasi elekromagnetik dengan daya maksimum sekitar 0,6 hingga 1 watt. Smartphone menghasilkan cahaya yaitu blue light yang dapat dilihat oleh mata manusia. Maka dari itu blue light dapat berpengaruh terhadap mata. Menggunakan smartphone pada usia muda bisa menjadi faktor risiko kerusakan saraf optik karena paparan cahaya smartphone yang terlalu berlebihan. Berdasarkan hasil survei yang dilakukan terhadap mahasiswa FK UISU angkatan 2019 diperoleh data bahwa semua mahasiswa FK UISU angkatan 2019 memiliki smartphone dan lamanya penggunaan smartphone yang cukup dominan. Selama masa pandemi Covid-19, terjadi perubahan peningkatan bermain smartphone. Perubahan ini disebabkan oleh aktivitas pembelajaran online selama 4-5 jam bahkan lebih. Semakin banyaknya mahasiswa yang menggunakan smartphone memungkinkan untuk berlama-lama menatap layar smartphone tanpa menghiraukan dampak yang akan terjadi terhadap kesehatannya terutama kesehatan mata. Gangguan visus dapat terjadi salah satunya karena lama bermain smartphone. Tujuan : Menganalisis hubungan lama bermain smartphone dengan gangguan visus pada mahasiswa FK UISU angkatan 2019. Metode : Penelitian ini adalah analitik dimana penelitian ini mencari hubungan lama bermain smartphone dengan gangguan visus pada mahasiswa FK UISU angkatan 2019 pada 89 mahasiswa dengan desain penelitian adalah cross sectional. Metode pengambilan sampel menggunakan simple random samping. Instrumen yang digunakan yaitu kuisioner dan snallen chart. Teknik analisis data menggunakan uji korelasi somer’d. Hasil : Berdasarkan hasil uji korelasi dengan uji Somers’d pada visus mata kiri diperoleh hasil p = 0,008 dan nilai r = 0,281. Pada visus mata kanan diperoleh hasil p = 0,004 dan nilai r = 0,278 yang berarti terdapat hubungan antara lama bermain smartphone dengan gangguan visus. Kesimpulan : Terdapat hubungan antara lama bermain smartphone dengan gangguan visus pada mahasiswa FK UISU angkatan 2019. Kata Kunci : Lama Bermain Smartphone, Visus, Mahasiswa. ABSTRACT Background : Smartphone is a type of mobile phone with higher features than a computer. Smartphones emit electromagnetic radiation with a maximum power of about 0.6 to 1 watt. Smartphones produce light, namely blue light, which can be seen by the human eye. Therefore blue light can affect the eyes. Using a smartphone at a young age can be a risk factor for damage to the optic nerve due to excessive exposure to smartphone light. Based on the results of a survey conducted on UISU FK students class of 2019, it was found that all UISU FK students class of 2019 have smartphones and the duration of smartphone use is quite dominant. During the Covid-19 pandemic, there was a change in the increase in playing smartphones. This change is caused by online learning activities for 4-5 hours or more. The increasing number of students using smartphones makes it possible to stare at the smartphone screen for a long time regardless of the impact that will occur on their health, especially eye health. Visual disturbances can occur, one of which is due to playing a smartphone for a long time. Objective : To analyze the relationship between playing smartphone duration and visual impairment in UISU Faculty of Medicine students class of 2019. Methods : This research is an analytic research in which this study looks for the relationship between playing smartphone duration and visual disturbances in UISU Faculty of Medicine students class of 2019 in 89 students with a cross-sectional research design. Sampling method using simple random side. The instruments used were questionnaires and snalllen charts. Data analysis techniques using somer'd correlation test. Results : Based on the results of the correlation test with the Somers'd test on left eye vision, the results obtained were p = 0.008 and r = 0.281. In the right eye vision, the results obtained were p = 0.004 and the value of r = 0.278, which means that there is a relationship between the length of time playing a smartphone and visual disturbances. Conclusion : There is a relationship between playing smartphone duration and visual disturbances in UISU FK students class of 2019. Keywords : Length of Playing Smartphone, Vision, Students.
URI: http://repository.uisu.ac.id/handle/123456789/2525
Appears in Collections:Pendidikan Kedokteran

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Chapter I,II.pdfChapter I,II1.61 MBAdobe PDFView/Open
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